Ragnarok Landverse Dewata Nightmare Instant Dungeon & Weekly Quest

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Ragnarok Landverse 4.0 update is now 100% unlocked! After you clear the story quest, you can dive into the update below!

Here is the list of what you can explore in this update:

– Dewata Nightmare  Instant Dungeon
– Dewata Weekly Quest
– Exchange Shop
– Dewata Legend Shop (Nightmare Coin) or equipment exchange Shop

You can start the new challenge, collect new currency, and exchange it for a new set of equipment that will improve your gameplay!

Dewata Nightmare  Instant Dungeon

– Players can challenge the boss a maximum of once per week (Reset Time: Sunday 23:59 GMT+8).
– If you fail to defeat the boss, you must wait for a 24-hour cooldown before attempting again.
This cooldown is linked to your account.

Instance Dungeon NPC Deaw [ dew_fild01 198 304 ] 

Dungeon requirements – Complete the story quest “Dewata Legend Quest

How to Play

You can select the Instant Dungeon Mode from easy to hard. The rewards will correspond to the difficulty level, which you can check in the table below.

Mode Dew Coin (dropped after defeating boss) Nightmare Fragment (dropped after defeating boss)
Nightmare Soul (dropped)
Dewata – Dungeon – Easy Mode 60 1 5
Dewata – Dungeon – Hard Mode 130 1 12
Dewata – Dungeon – Nightmare Mode 200 2 25

– Players can challenge the boss a maximum of once per week (Reset Time: Sunday 23:59 GMT+8).
– If you fail to defeat the boss, you must wait for a 24-hour cooldown before attempting again.
This cooldown is linked to your account.

Dewata Weekly Quest

Weekly Quest NPC Ratna [ dew_fild01 204,304 ]

Requirements – Complete the story quest “Dewata Legend Quest”

Quest List and Rewards

Kill 25 Comodo – 20 Dew Coin
Kill 25 Banaspaty – 20 Dew Coin
Kill 25 Rafflesia Arnoldi – 20 Dew Coin
Kill 25 Argiope – 20 Dew Coin
Kill 3 Elusive Comodo – 20 Dew Coin
Kill 3 Solid Banaspaty – 20 Dew Coin

Exchange Shop

– Exchange Shop
|Location – Argus [ dew_fild01 200,295 ]

Items Available to exchange in the Shop

1 Nightmare Fragment + 200 Dew Coin = Nightmare Coin
1 Nightmare Soul + 1 Fierce Soul = Soul of Abyss

– Dewata Legend Shop (Nightmare Coin
Location Dewata Legend Shop [ dew_fild01 204,295 ]

Headgear / Dreadlord Helm – 2 Coin

Armor / Dreadlord Mail – 2 Coin

Accessory R / Nightmare Ring – 5 Coin


Equipment Enhancement Guide

After exchanging Nightmare Coins or Fierce Coins for equipment, players will receive base equipment with no options.

Here’s how you can enhance your equipment:

1. Receiving Base Equipment:

Players receive base equipment with no options when they exchange Nightmare Coins or Fierce Coins.

2. Enhancing Equipment with Options:

  • Equipment can be enhanced with various options categorized as Strength, ATK Type, Physical Type, Critical Type, Evasion, Ranged Type, Assist Ability, Spell Ability, and Healer.
  • To enhance, players need 5 Soul of Abyss items and 500k zeny per enhancement attempt.
  • If the equipment is +7 or higher, players can choose the option category directly.

3. Non-Accessory Equipment (L R):

Enhancing Non-Accessory Equipment:

  • Non-accessory equipment can be enhanced up to 2 times.
  • Options will be randomly assigned from the available categories.
  • If the equipment is +7 or higher, players can choose the option category for each enhancement.

4. Accessory Equipment (L R):

Enhancing Accessory Equipment:

  • Accessory equipment can also be enhanced up to 2 times, with options randomly assigned.
  • For the third and final enhancement, players can choose the option category.
  • The third enhancement requires 15 Soul of Abyss items and 1m zeny, and is only applicable to accessory equipment (L R).

5. Maximum Enhancements:

  • Non-accessory equipment can be enhanced up to 2 times.
  • Accessory equipment (L R) can be enhanced up to 3 times.

6. Resetting Options:

  • Players can reset equipment options using 300k zeny and 3 Silvervine items.
  • Resetting returns the equipment to its base state with no options.
Options Reset

Options can be reset using 300k zeny + 3 Silvervine. Upon resetting, the item reverts to its base form without any options.

*A maximum of 2 enhancements is possible for non-L R accessory equipment, and 3 enhancements for L R accessory equipment.

Success Rate (Failed will reset all options)
Success Rate (Failed will reset all options)
1st Option 95%
2nd Option 70%
3rd Option 50%
Reset Option 100%

If the first option is of the Type Strength, all subsequent options will also be of the Type Strength.

POSSIBLE ENCHANTMENTS

Strength Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP +300 +400 +500 +400 +500 +500
VIT +1 +2 +3 +2 +3 +4 +3 +4 +5
DEF +3 +6 +9 +6 +9 +12 +9 +12

 

ATK Type
Ability Slot One Slot Two Slot Three (Accessory L R)
ATK +1% +2% +3% +2% +3% +3%
STR +1 +2 +3 +2 +3 +4 +3 +4 +5
Fighting Spirit 1 2 3 2 3 4 3 4 5 6

 

Physical Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP +100 +200 +200 +300 +300
LUK +1 +2 +2 +3 +3 +4
AGI +1 +2 +2 +3 +3 +4
DEF +3 +6 +6 +9 +9
ASPD 1

 

Critical Type
Ability Slot One Slot Two Slot Three (Accessory L R)
LUK +1 +2 +3 +4 +2 +3 +4 +5 +3 +4 +5
STR +1 +2 +3 +2 +3 +4
CRIT +5 +5 +7 +5 +7
Sharp 1 1 2 1 2 3

 

Evasion Type
Ability Slot One Slot Two Slot Three (Accessory L R)
LUK +1 +2 +3 +2 +3 +4 +3 +4 +5
AGI +1 +2 +3 +2 +3 +4 +2 +3 +4 +5
Flee 1 3 3 6 6 12

 

Ranged Type
Ability Slot One Slot Two Slot Three (Accessory L R)
DEX +1 +2 +3 +2 +3 +4 +3 +4 +5
LUK +1 +2 +3 +4 +2 +3 +4 +3 +4 +5
CRIT +5 +5 +5
Expert Archer 1 2 1 2 3 1 2 3 4 5

 

Assist Ability Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP 200 300 300
SP 100 150 150
DEF 6 9 9
MDEF 4 6 9
STR 1 1 2
VIT 1 1 2
DEX 1 1 2
AGI 1 1 2

 

Spell Ability Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP +100 +200 +200 +300 +200 +300
INT +1 +2 +2 +3 +2 +3 +4
DEX +1 +2 +2 +3 +2 +3 +4
Spell 1

 

Healer Type
Ability Slot One Slot Two Slot Three (Accessory L R)
INT +1 +2 +3 +2 +3 +4 +3 +4
DEX +1 +2 +3 +2 +3 +4 +3 +4
MATK +1% +1% +2% +3%
Archbishop / Heal 1 1 2 1 2 3 4

 


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