Ragnarok Landverse : Kiel Robot Factory

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Dive into the heart of adventure with our latest game update, “3.0 Rusty and Robot”!
We’ve packed this episode with brand-new armor sets, thrilling options, and fresh currencies designed to enrich your gaming experience.
This update invites you all to engage in fun and enhance your characters to levels beyond imagination. Be advised, this isn’t a journey you can complete in just one day. Brace yourselves and dive deep into the challenge!

What New?

  1. Kiel Robot Factory Access:
    Adventurers must complete the story quest to enter the dungeon.
  2. Instance Boss Dungeon:
    A uniquely mechanized dungeon with tougher bosses than before. Players can challenge the boss a maximum of once per week (Reset Time: Sunday 23:59 GMT+8).
    If you fail to defeat the boss, you must wait for a 24-hour cooldown before attempting again.
    This cooldown is linked to your account. Defeating the boss drops 1-5 Robot Fragments on the ground only. Completing the dungeon faster than expected awards additional Robot Soul.
  3. Weekly Quest:
    Players can undertake a Weekly Quest once a week for Kiel Coin rewards. These Kiel Coins, along with Robot Fragments, can be converted into Robot Coins to exchange for EP Equipment.
  4. Exchange Shop
    Shop that you can exchange special coin.
  5. Kiel Hyre Shop (Robot Coin):
    A special shop where you can use Robot Coins to exchange for exclusive Headgear, Armor, and Accessory R items waiting just for you.

 


NEW AREA – Kiel Robot Factory

 

advanced dungeon with robots southeast of Juno. This dungeon is located underneath the orphanage school, waiting for you to explore and find out what lies beneath.

※ Defeating monsters within the Kiel Robot Factory offers a 0.01% chance to drop a Robot Soul!

Instance Dungeon

Kiel Robot Factory Instance Dungeon

A villager recently discovered an ancient underground laboratory southeast of Juno, inhabited by the dangerous monster Kiel-D01, who attacks travelers without mercy.
We urge brave adventurers to confront and eliminate this threat. Successful heroes will be rewarded generously for their courage and service.

Instance Dungeon NPC Crow
“coordinates : yuno_fild08 82 177”

Dungeon requirements

How to Play

  • Select dungeon difficult level and Enter the Instance Dungeon vie NPC Crow
  • Defeat Boss kiel d-01

Kiel Robot Factory Instance Dungeon Reward

Game Mode Kiel Coin (When Defeated MVP) Robot Fragment (When Defeated MVP) Robot Soul (When Defeated MVP)
Kiel Robot Factory Instance Dungeon Easy Mode 60 1 5 ea
Kiel Robot Factory Instance Dungeon Hard Mode 130 1 12 ea
Kiel Robot Factory Instance Dungeon Nightmare Mode 200 2 25 ea

 

※Players can challenge the boss a maximum of once per week (Reset Time: Sunday 23:59 GMT+8).

※If you fail to defeat the boss, you must wait for a 24-hour cooldown before attempting again. This cooldown is linked to your account.


Kiel Robot Factory Weekly Quest

Weekly Quest NPC Lunatia
“coordinates : yuno_fild08 82 183”

Requirements

Quest List and Rewards

  • Kill 25 Aliza – 20 Kiel Coin
  • Kill 25 Aliot – 20 Kiel Coin
  • Kill 25 Alicel – 20 Kiel Coin
  • Kill 25 Alice – 20 Kiel Coin
  • Kill 3 Aliza Ringleader – 20 Kiel Coin
  • Kill 3 Furious Alicel – 20 Kiel Coin

※Players can undertake a Weekly Quest once a week for Kiel Coin rewards. These Kiel Coins, along with Robot Fragments, can be converted into Robot Coins to exchange for EP Equipment.


Exchange Shop

Shop that you can exchange special coin.

Location – Mars
(coordinates : yuno_fild08 73 184)

Items Available to exchange in the Shop

1 Robot Fragment + 200 Kiel Coin = Robot Coin
1 Robot Soul + 1 Rusty Soul = Soul of Corrosion

Kiel Hyre Shop (Robot Coin)

A special shop where you can use Robot Coins to exchange for exclusive Headgear, Armor, and Accessory R

Location – Kiel Hyre Shop
(coordinates : yuno_fild08 68 181)

Items Available in the Shop

  • Headgear / Sovereign Diadem – sell price 2 Robot Coin
  • Armor / Sovereign Mail – sell price 2 Robot Coin
  • Accessory R / Robot Ring – sell price 5 Robot Coin


Equipment can enchant with Option System


Equipment can enchant with Option System

Equipment can enchant with Option System


Equipment & EP Option System

Only EP 3.0 equipment can utilize the Option System.

After exchanging Robot Coins or Rusty Coins for equipment, players will initially receive base equipment without any options.

  1. Upon exchanging, players receive base equipment with no options.
  2. Players can enhance their equipment with options by:
    • The options are categorized into several types: Strength, ATK Type, Physical Type, Critical Type, Evasion, Ranged Type, Assist Ability, Spell Ability, Healer. The system randomly assigns options to the equipment.
    • Players must use 5 Souls of Corrosion and 500k zeny for each option enhancement.
    • For equipment at +7, players can choose the option type directly.
For Non-L R Accessory Equipment
  • Option enhancements for non-L R accessory equipment can be applied up to 2 times, randomly selected from categories such as Strength, ATK Type, Physical Type, Critical Type, Evasion, Ranged Type, Assist Ability, Spell Ability, Healer.
  • If the equipment is +7, players can choose the option category for each enhancement.
For L R Accessory Equipment
  • L R accessory equipment can also be enhanced up to 2 times, with options randomly selected from the same categories.
  • For L R accessories, the choice of option type is available only for the third enhancement only.
  • For the final (third) enhancement, 15 Souls of Corrosion and 1m zeny are required, and this option is exclusively for L R accessory equipment.
Options Reset

Options can be reset using 300k zeny + 3 Silvervine. Upon resetting, the item reverts to its base form without any options.

*A maximum of 2 enhancements is possible for non-L R accessory equipment, and 3 enhancements for L R accessory equipment.

Success Rate (Failed will reset all options)
Success Rate (Failed will reset all options)
1st Option 95%
2nd Option 70%
3rd Option 50%
Reset Option 100%

If the first option is of the Type Strength, all subsequent options will also be of the Type Strength.

Possible Enchantments
Strength Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP +300 +400 +500 +400 +500 +500
VIT +1 +2 +3 +2 +3 +4 +3 +4 +5
DEF +3 +6 +9 +6 +9 +12 +9 +12

 

ATK Type
Ability Slot One Slot Two Slot Three (Accessory L R)
ATK +1% +2% +3% +2% +3% +3%
STR +1 +2 +3 +2 +3 +4 +3 +4 +5
Fighting Spirit 1 2 3 2 3 4 3 4 5 6

 

Physical Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP +100 +200 +200 +300 +300
LUK +1 +2 +2 +3 +3 +4
AGI +1 +2 +2 +3 +3 +4
DEF +3 +6 +6 +9 +9
ASPD 1

 

Critical Type
Ability Slot One Slot Two Slot Three (Accessory L R)
LUK +1 +2 +3 +4 +2 +3 +4 +5 +3 +4 +5
STR +1 +2 +3 +2 +3 +4
CRIT +5 +5 +7 +5 +7
Sharp 1 1 2 1 2 3

 

Evasion Type
Ability Slot One Slot Two Slot Three (Accessory L R)
LUK +1 +2 +3 +2 +3 +4 +3 +4 +5
AGI +1 +2 +3 +2 +3 +4 +2 +3 +4 +5
Flee 1 3 3 6 6 12

 

Ranged Type
Ability Slot One Slot Two Slot Three (Accessory L R)
DEX +1 +2 +3 +2 +3 +4 +3 +4 +5
LUK +1 +2 +3 +4 +2 +3 +4 +3 +4 +5
CRIT +5 +5 +5
Expert Archer 1 2 1 2 3 1 2 3 4 5

 

Assist Ability Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP 200 300 300
SP 100 150 150
DEF 6 9 9
MDEF 4 6 9
STR 1 1 2
VIT 1 1 2
DEX 1 1 2
AGI 1 1 2

 

Spell Ability Type
Ability Slot One Slot Two Slot Three (Accessory L R)
HP +100 +200 +200 +300 +200 +300
INT +1 +2 +2 +3 +2 +3 +4
DEX +1 +2 +2 +3 +2 +3 +4
Spell 1

 

Healer Type
Ability Slot One Slot Two Slot Three (Accessory L R)
INT +1 +2 +3 +2 +3 +4 +3 +4
DEX +1 +2 +3 +2 +3 +4 +3 +4
MATK +1% +1% +2% +3%
Archbishop / Heal 1 1 2 1 2 3 4

 


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