🌟 Adventure awaits in Malangdo! Meet the enchanting NPC, Mayomayo (malangdo 213, 167), your go-to for powering up level 4 weapons with magical enchantments.
Imagine the possibilities as the type of coin you choose unlocks a world of enchantment types!
Let’s explore how it’s done together!
🔁 Right next to Mayomayo (malangdo 213, 167), Thw machines are designed to facilitate the exchange among different coin types and transforming your coins and Silvervine Fruit from the Moonstone Shop into precious A Class Coins.
※Note: Seagod’s Anger, an upcoming currency that ranks above the A Class Coin, will not be obtainable through this method.
Important details
– You can reset a weapon’s enchantments with 1 Silvervine Fruit, and all enchantments will be reset.
– Enchanting is guaranteed to succeed; every attempt will result in an enchantment, though the quality of enchantments may vary.
– Neither cards nor refinement levels will be affected.
– To enchant or reset enchantments on a weapon, you must have it equipped when you approach the NPC.
– When utilizing A Class Coins or Seagod’s Anger, players can choose from one of three enchant types: Melee, Ranged, or Magic.
– On a weapon with three card slots, only one Malangdo enchantment can be applied.
How To Enchant Level 4 Weapon
reset enchantments
To Enchant Level 4 Weapon you will need to use “Class Coin” + “Zeny” + “Adamentine Blessing” and “Level 4 Weapon” itself.
With each enhancement, you will receive effects at various levels based on your coin’s level, with each level necessitating a different quantity of coins.
Additionally, each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.
※For example, applying an E Class enchantment to Daggers – Bazerald, which has a Cost Multiplier of 4,
and considering the base cost of an E Class enchantment is 15 coins, the total cost would be calculated as follows: Multiplier 4 x E Class Coin 15 = a total of 60 coins.
To Check Cost Multiplier “Click”
Coin Rank and Enchanting Costs
Coin Type | Base Cost |
Seagod’s Anger | 1 |
A Class Coin | 2 |
B Class Coin | 3 |
C Class Coin | 6 |
D Class Coin | 10 |
E Class Coin | 15 |
Zeny Per Daily Attempt
Times | Zeny |
1 – 3 | 500,000 |
4 – 6 | 1,000,000 |
7 – 9 | 1,500,000 |
10 – 12 | 2,000,000 |
13 – 15 | 2,500,000 |
16 and 16+ | 3,000,000 |
※This will reset daily at 1 AM (GMT+8).
Adamentine Blessing per attempt | |
Times | Adamentine Blessing/ea |
1 – 3 | 30 |
4 – 6 | 60 |
7 – 9 | 90 |
10 – 12 | 120 |
13 – 15 | 150 |
16 and 16+ | 180 |
※This will reset daily at 1 AM (GMT+8).
Exchanged Coin
Coin Exchange Rates
Coin Type | Quantity | Cost per (KP) | Available attempts | Cost per enchant attempt (KP) |
Silvervine Fruit | 10 | 10 | – | – |
A Class Coin | 28 | 3.57 | 14 | 7.14 |
B Class Coin | 78 | 1.28 | 26 | 3.85 |
C Class Coin | 220 | 0.455 | 36.7 | 2.72 |
D Class Coin | 615 | 0.162 | 61.5 | 1.63 |
E Class Coin | 1720 | 0.058 | 114.7 | 0.87 |
We can also reverse exchange the at the following rates:
Desired Coin Type | Quantity | Cost per (E Class coins) | Cost per attempt (E Class coins) |
E Class Coin | 1580 | 1 | 15 |
D Class Coin | 422 | 3.75 | 37.5 |
C Class Coin | 112 | 14 | 84.4 |
B Class Coin | 30 | 53 | 159 |
A Class Coin | 8 | 197 | 396 |
※Please note that you cannot exchange A Class Coins back into Silvervine Fruits.
List of Enchantable Weapons & Multipliers
Each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.
※For example, applying an E Class enchantment to Daggers – Bazerald, which has a Cost Multiplier of 4,
and considering the base cost of an E Class enchantment is 15 coins, the total cost would be calculated as follows: Multiplier 4 x E Class Coin 15 = a total of 60 coins.
Daggers | |
Weapon | Cost Multiplier |
Assassin Dagger † | 1 |
Azoth | 1 |
Bazerald | 4 |
Combat Knife | 2 |
Counter Dagger | 1 |
Cursed Dagger | 1 |
Dragon Killer* | 1 |
Exorciser | 1 |
Fortune Sword | 2 |
Ginnungagap* | 1 |
Grimtooth | 1 |
Holy Dagger | 1 |
Ice Pick † | 4 |
Kamaitachi | 2 |
Kitchen Knife | 1 |
Mailbreaker † | 1 |
Moonlight Dagger | 2 |
Princess Knife | 1 |
Sucsamad † | 1 |
Swordbreaker † | 1 |
Katars | |
Weapon | Cost Multiplier |
Bloody Roar | 2 |
Infiltrator* | 4 |
Unholy Touch | 1 |
One Handed Axes | |
Weapon | Cost Multiplier |
Cleaver | 1 |
Two Handed Axes | |
Weapon | Cost Multiplier |
Great Axe | 1 |
Slaughter | 1 |
Tomahawk | 1 |
Sabbath | 1 |
Bloody Axe | 2 |
Doom Slayer* | 4 |
Guillotine | 4 |
Light Epsilon | 4 |
One Handed Swords | |
Weapon | Cost Multiplier |
Byeollungum | 2 |
Caesar’s Sword | 1 |
Cutlus* | 1 |
Edge | 1 |
Excalibur | 2 |
Fireblend | 1 |
Ice Falchion | 1 |
Immaterial Sword | 1 |
Mysteltainn | 1 |
Nagan | 1 |
Solar Sword | 1 |
Star Dust Blade [1] | 1 |
Tirfing | 1 |
Two Handed Swords | |
Weapon | Cost Multiplier |
Dragon Slayer | 1 |
Executioner* | 4 |
Katzbalger | 1 |
Masamune | 2 |
Muramasa | 1 |
Schweizersabel* | 1 |
Zweihander* | 1 |
One Handed Spears | |
Weapon | Cost Multiplier |
Gungnir * | 1 |
Gelerdria | 1 |
Tjungkuletti | 1 |
Brocca | 2 |
Two Handed Spears | |
Weapon | Cost Multiplier |
Bill Guisarme | 1 |
Brionac | 1 |
Crescent Scythe* | 1 |
Gae Bolg* | 1 |
Hellfire | 1 |
Longinus’s Spear | 1 |
Spectral Spear* | 1 |
Zephyrus* | 1 |
One Handed Staves | |
Weapon | Cost Multiplier |
Gentleman Staff [1] | 1 |
Wing Staff | 1 |
Holy Stick [1] | 1 |
Two Handed Staves | |
Weapon | Cost Multiplier |
Wizardry Staff | 1 |
Maces | |
Weapon | Cost Multiplier |
Golden Mace* [1] | 1 |
Long Mace | 1 |
Quadrille | 4 |
Slash | 2 |
Spike* | 2 |
Books | |
Weapon | Cost Multiplier |
Book of the Apocalypse | 1 |
Girl’s Diary [1] | 1 |
Legacy of Dragon | 1 |
Knuckles | |
Weapon | Cost Multiplier |
Berserk | 1 |
Kaiser Knuckle | 1 |
Hatii Claw [1] | 1 |
Bows | |
Weapon | Cost Multiplier |
Dragon Wing | 1 |
Roguemaster’s Bow | 1 |
Rudra Bow | 1 |
Ballista | 1 |
Instruments | |
Weapon | Cost Multiplier |
Electric Guitar | 1 |
Oriental Lute* | 3 |
Whips | |
Weapon | Cost Multiplier |
Blade Whip | 1 |
Chemeti Whip | 1 |
Lariat Whip | 1 |
Rapture Rose | 1 |
Queen’s Whip* | 1 |
Shuriken | |
Weapon | Cost Multiplier |
Huuma Blaze Shuriken | 2 |
Huuma Giant Wheel Shuriken | 2 |
Huuma Wing Shuriken | 2 |
*The (more) slotted versions of this weapon are also eligible.
† The (more) slotted versions of this weapon are not eligible.
The chances of obtaining options from enchantments using various coins
Seagod’s Anger | |||
Percentage | Melee | Range | Magic |
14.40% | AGI +3, Fighting Spirit 5,Sharp 4 | AGI +3, Expert Archer 3, Sharp 4 | INT +3, DEX +3, Spell 3 |
12.60% | AGI +4 | AGI +4 | INT +4 |
10.80% | Fighting Spirit 6, Sharp 5 | Expert Archer 4, Sharp 5 | MATK +1%, Spell 4 |
8.10% | AGI +5 | AGI +5 | INT +5 |
7.20% | Fighting Spirit 7 | Expert Archer 5 | Spell 5 |
3.60% | AGI +6 | AGI +6 | INT +6 |
2.70% | ASPD +1 | ASPD +1 | MATK +2% |
0.90% | Fighting Spirit 8 | Expert Archer 6 | Spell 6 |
A Class Coin | |||
Percentage | Melee | Range | Magic |
14.40% | AGI +2, Fighting Spirit 4, Sharp 2 | AGI +3, Expert Archer 2, Sharp 2 | INT +2, DEX +2, Spell 2 |
12.60% | AGI +3 | AGI +3 | INT +3 |
10.80% | Fighting Spirit 5, Sharp 3 | Expert Archer 3, Sharp 3 | DEX +3, Spell 3 |
8.10% | AGI +4 | AGI +4 | INT +4 |
7.20% | Fighting Spirit 6 | Expert Archer 4 | Spell 4 |
3.60% | AGI +5 | AGI +5 | INT +5 |
2.70% | ASPD +1 | ASPD +1 | MATK +1% |
0.90% | Fighting Spirit 7 | Expert Archer 5 | MATK+2%, Spell 5 |
B Class Coin | |
Percentage | Enchants |
18.80% | STR +1, AGI +1, INT +1 |
9.40% | STR +2, AGI +2, INT +2 |
4.70% | STR +3, AGI +3, INT +3 |
0.40% | STR +4, AGI +4, INT +4 |
C Class Coin | |
Percentage | Enchants |
18.80% | DEX +1, VIT +1,LUK +1 |
9.40% | STR +1, AGI +1, INT +1 |
4.70% | STR +2, AGI +2, INT +2 |
0.40% | STR +3, AGI +3, INT +3 |
D Class Coin | |
Percentage | Enchants |
18.80% | Max HP +100, Max HP +200, Attack1 |
9.40% | DEX +1, VIT +1, LUK +1 |
4.70% | STR +1, AGI +1, INT +1 |
0.40% | STR +2, AGI +2, INT +2 |
E Class Coin | |
Percentage | Enchants |
18.80% | MDEF +4, DEF +6, Max SP +100 |
9.40% | Max HP +100, Max HP +200, Attack 1 |
4.70% | DEX +1, VIT +1, LUK +1 |
0.40% | STR +1, AGI +1, INT +1 |
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