Map introduction
Hidden deep beneath the thriving city of Lighthalzen, beyond locked doors and heavily guarded corridors, lies a place known only to those who dare seek forbidden knowledge the Somatology Laboratory, or as most call it, Bio Lab.
A facility once praised as a beacon of progress, Bio Laboratory was founded under the Rekenber Corporation’s ambition to push science beyond its limits. But somewhere along the way, that ambition turned into something else—something far more sinister. Whispers of missing researchers, unauthorized experiments, and unnatural creations began to spread. And then, one day, the laboratory was sealed, its records erased, its very existence denied.
How to access Nameless Island
Biolabs Entrance Quest Requirement
Base Level: 60
Item : 20 Jellopy
Rewards
Item: 4 Assorted Seafood
Access to Access to the Biolabs Dungeon
Unlock Cursed Spirit Quest, President Quest
1. Entering the Slums Head to the eastern part of Lighthalzen, where you will encounter a guard preventing entry into the slums. Continuously speak with him until you manage to slip past.
*Note: If a yellow announcement appears stating, “Law Enforcement: Attention citizens. Our security has been breached and the city is in Gangster Alert status. Please find shelter immediately!” then all Mobsters in the city must be eliminated before retrying. Completing the Friendship Quest grants permanent access to the slums regardless of security status.
2. Meeting Fishbone Locate Fishbone at (lighthalzen 340, 224) and engage in conversation with him multiple times. He will reveal that he was once a researcher.
3. Gaining Access to the Maze Continue speaking with Fishbone until he demands 20 Jellopy in exchange for information. Provide the items, then request passage to the maze.
4. Navigating the Maze Upon entering, you will start in one of three possible rooms. The maze consists of randomized portals, The final exit portal may not always lead out, requiring multiple attempts.
Use the /where command to determine your coordinates. If you land in one of the following rooms, follow the given directions:
(67,193): Move in the 12, 3, 9, 12, 9 o’clock directions.
(66,136): Move in the 3, 12, 6, 6, 9 o’clock directions.
(67,74): Move in the 6, 3, 9, 6, 9 o’clock directions.
(123,18): Move 9 o’clock to exit into (lhz_cube 248, 184).
If the transition fails and you remain in the maze, repeat the step to ensure success.
5. Collecting Items in the Laboratory Room
– Bed: Examine under the bed to find a Short Stick.
– Desk: Check beneath it to obtain another Short Stick. These automatically combine into a Long Stick.
– Bed (again): Use the Long Stick by typing Long Stick to retrieve a Cube.
– Goblet (near bookshelf): Check inside to obtain a Rusty Key.
– Chemical Cabinet (near desk): Use the Rusty Key to obtain a Green Key.
– Right-side Cabinet: Use the Green Key to acquire a Polygon.
– Bundles of Files (on the ground): Retrieve a Red Key.
– Drawer (next to bed): Use the Red Key to obtain a Jackknife.
– Picture (above desk): Move it using the Jackknife to reveal a code. Record these numbers.
– Chest (right-hand corner): Open it to obtain an Axe.
– Barrel: Use the Axe to interact with it.
– Barrel (again): Input the 9-digit code obtained from the picture.
– Enter the numbers one at a time.
– Power Generator: Use the Yellow Key obtained from the barrel.
– Status Light (near bed): Smash it to obtain a Black Key.
– Experiment Tube (left side of room): Use the Black Key to obtain an Oval.
– Box (beside cabinet): Enter the following shapes in order: Oval, Cube, Polygon.
– Box (again): Obtain a Laboratory Permit.
– Experiment Tube (again): Use the Laboratory Permit to proceed down stair.
6. Exiting the Lab Proceed forward through the portal to exit near the Underwater Tunnel.
7. Unlocking Biolabs Dungeon Access After completing the quest, you can enter Biolabs Dungeon through two methods:
– Biolabs Dungeon 1F: Speak to the Regenschirm Guard inside Rekenber Headquarters (lhz_in01 24, 140) while carrying a Laboratory Permit and equipping Geek Glasses and Grandpa Beard.
– Biolabs Dungeon 2F: Enter through the Underwater Tunnel (lighthalzen 311, 302) and proceed straight to the portal.
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Artifact shop
Locate at lighthalzen 311/299
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