🌿 A mysterious land hidden beyond the human world, surrounded by colossal roots and the soft glow of nature’s radiance…
Eclage is the central city of the Laphine, plant-like spiritual beings who dwell within the realm of Arunafeltz Alfheim—a sacred domain enveloped in the power of nature and ancient magic.
The city itself is built within a colossal tree that connects all living things. Its विशाल roots spread across the land like the veins of the world, sustaining and nurturing life throughout the realm.
Beneath Eclage’s peaceful surface, however, lies a growing disturbance—the energy of the World Tree has begun to destabilize, and unnatural creatures have started to appear. Players must join forces with the Laphine to uncover the truth and protect the balance of this land before everything collapses.
🗺️New map Eclage
🌿Eclage Entrance Quest
Unlock access to the hidden city of Eclage
📍 Step 1: Register at the Entrance
Head to Eclage Field📌 ecl_fild01 (100, 323)
Talk to the Security Guard
Select: “Fill out the forms.”
Enter any required text in the input boxes
🗨️ The guard will then direct you to the Immigration Officer
📍 Step 2: Immigration Process
Speak with the Immigration Officer
They will ask you to wait while documents are processed
📍 Step 3: Unexpected Interruption
Talk to the Immigration Officer again
A group of adventurers will interrupt the process
🗨️ The officer will ask you to return to the guard
📍 Step 4: Final Approval
Return to the Security Guard📌ecl_fild01 (111, 320)
Speak with him again
He will grant you access to Eclage
✅ Quest Complete
🎉 You can now enter Eclage, the mystical city of the Laphine!
📜 Unlock Quest
Encounter in a Strange Land
Mysterious Robbery
Light & Darkness
Memory of Professor Worm
Oliver Wolf Hood Quest
Wanted to be Big and Beautiful
Troublesome Fairies
Eclage Daily Quests
🗺️New map
bif_fild01
bif_fild02

ecl_fild01

Bifrost Tower Floor 1

Bifrost Tower Floor 2

Bifrost Tower Floor 3

ITEM HIGHLIGHT
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Telekinetic Orb
Class: Accessory
Weight: 20
Requires Level: 110
Usable By: Rune Knight, Mechanic, Guillotine Cross, Arch Bishop, Warlock, Ranger, Royal Guard, Geneticist, Shadow Chaser, Sura, Sorcerer, Maestro, Wanderer
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An orb filled with liquid of unknown powers.
Int + 3
Max SP + 30
Mdef + 1
Increases the damage of Soul Expansion and Psychic Wave by 10%.
Increases the SP cost of Soul Expansion and Psychic Wave by 50.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Dance Shoes [1]
Class: Shoes
Defense: 15
Weight: 30
Requires Level: 105
Usable By: Wanderer
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Shoes fit for dancing.
Agi + 1
Aspd + 2%
Reduces the SP cost of Swing Dance by 32.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✓
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Enchant ✓
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Cart ✕
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Guild Storage ✕
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Sura’s Rampage [1]
Type: Weapon
Class: Knuckle
Attack: 142
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 102
Required Job: Sura Jobs
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A knuckle engraved with splendid patterns of a bronze dragon.
Increases the damage of Earth Shaker and Sky Blow by 20%.
Increases the SP cost of Earth Shaker and Sky Blow by 5%.
Max SP – 1% per upgrade level of the item past the upgrade level of 6.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✓
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Enchant ✓
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Cart ✕
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Guild Storage ✕
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Mental Stick [1]
Class: One-Handed Staff
Attack: 40
Magic Attack: 170
Property: Neutral
Weight: 50
Weapon Level: 3
Requires Level: 102
Usable By: Sorcerer
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A staff which converts elemental power into psychic energy.
Reduces the variable casting time of Psychic Wave by 3%.
Increases the SP cost of Psychic Wave by 60.
Max HP – 2% per upgrade level of the item past the upgrade level of 5
Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 5.
Drains 100 SP from the user when the item is unequipped.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✓
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Enchant ✓
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Cart ✕
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Guild Storage ✕
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Chrome Metal Sword
Class : Sword
Attack : 180
Weight : 220
Weapon Level : 3
Required Level : 110
Jobs : Swordman/Merchant Class
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A cold etched sword made with refined Bradium, a mineral from the Other World.
Cannot be destroyed.
AGI + 1, MHP – 5%.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✓
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Enchant ✓
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Cart ✕
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Guild Storage ✕
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Miming Card
Class: Card
Compounds On: Weapon
Weight: 1
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Adds a chance of inflicting Deep Sleep on the target
when performing a physical attack.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Little Fatum Card
Class: Card
Compounds On: Weapon
Weight: 1
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Adds a chance of inflicting Silence on the target
when performing a magical attack.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Angra Mantis Card
Class: Card
Compounds On: Headgear
Weight: 1
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Increases critical damage on targets by 2%.
Thief Bonus
Increases critical damage on targets by an additional 1% per 2 upgrade levels of the compounded item.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Pom Spider Card
Class: Card
Compounds On: Weapon
Weight: 1
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Increases physical damage on Undead property targets by 20%.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Lichtern Yellow Card
Class: Card
Compounds On: Headgear
Weight: 1
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MATK + 10
Increases the damage of Ghost property magical attacks on targets by 5%.
If upgrade level of the compounded item is +9 or higher,
Increases the damage of Ghost property magical attacks on targets by an additional 5%
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Antique Book Card
Class: Card
Compounds On: Garment
Weight: 1
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MATK + 5 for every 10 base Int.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Lichtern Blue Card
Class: Card
Compounds On: Headgear
Weight: 1
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MATK +10. Water Magic damage +5%.
Additional Water Magic damage +5% when Upgraded to +9 or above.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Cenere Card
Class: Card
Compounds On: Garment
Weight: 1
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Aspd + 2% for every 10 base Agi.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Menblatt Card
Class: Card
Compounds On: Garment
Weight: 1
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Increases long-ranged damage on targets by 1% for every 10 base Dex.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Petal Card
Class: Card
Compounds On: Garment
Weight: 1
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Increases critical damage on targets by 2% for every 10 base Luk.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Lichtern Green Card
Class: Card
Compounds On: Headgear
Weight: 1
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MATK + 10
Increases the damage of Earth property magical attacks on targets by 5%.
If upgrade level of the compounded item is +9 or higher,
Increases the damage of Earth property magical attacks on targets by an additional 5%.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Lichtern Red Card
Class: Card
Compounds On: Headgear
Weight: 1
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MATK + 10
Increases the damage of Fire property magical attacks on targets by 5%.
If upgrade level of the compounded item is +9 or higher,
Increases the damage of Fire property magical attacks on targets by an additional 5%
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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Faithful Manager Card
Class: Card
Compounds On: Weapon
Weight: 1
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ATK + 5
MATK + 5
If compounded to a Book,
If upgrade level is +10 or higher, ATK +20 and MATK + 20.
If upgrade level is +14 or higher, additional ATK + 20 and MATK + 20.
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Drop ✕
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Trade ✕
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Sell At NPC ✓
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Storage ✓
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Upgrade ✕
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Enchant ✕
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Cart ✕
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Guild Storage ✕
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