🎭 Dreams and Shadows (Jitterbug)
Dreams and Shadows Instance
📌 Requirements
- Base Level: 120+
- Party: 1+
- Target Monster: Awakened Ferre
🎭 Instance Info
- Monster Type: Demon
- Element: Earth / Water / Undead
- Cooldown: 15 min
Base + (Union Level / 140)Example:
Dream and Shadows
Base = 7
If you have Union Level 725, the additional value will be = 5
Total: This ID can enter Dream and Shadows 12 times per week - Time Limit: 1 Hour
- ⚠️ If you die, you cannot re-enter
🚪 Entry
- Go to Dimensional Gap Floor 2 (East Center)
- Talk to Loreche (dali02 108/94)

- Talk to Eugenie (dali02 111/95) to reserve the instance
- Once ready → talk to Eugenie again to enter
⚔️ Gameplay
🧟 Rooms 1–4, 6–9, 11–12
- Red Mushrooms will spawn

- Move close to trigger monsters
- Clear 2 waves → Portal opens
- Rooms 11–12 only have 1 wave
👹 Rooms 5 & 10
- Talk to Ferre to summon the Mini Boss

- Defeat Jitterbug → Path opens

👑 Room 13 (Boss)
- Talk to Ferre → Summon Awakened Ferre

- Watch out for Poison Fog and rapid attacks
🏆 Rewards
- Use Tooth of Jitterbug x50 to exchange items
- Combine Pendant of Harmony + Pendant of Chaos → Pendant of Maelstorm [1]
Item Highlight
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Pendant of Harmony
Class: Accessory Position: Accessory Weight: 0 Requires Level: 130 Usable By: Rune Knight, Mechanic, Guillotine Cross, Arch Bishop, Warlock, Ranger, Royal Guard, Geneticist, Shadow Chaser, Sura, Sorcerer, Maestro, Wanderer |
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Pendant of Chaos
Class: Accessory Position: Accessory Weight: 0 Requires Level: 130 Usable By: Rune Knight, Mechanic, Guillotine Cross, Arch Bishop, Warlock, Ranger, Royal Guard, Geneticist, Shadow Chaser, Sura, Sorcerer, Maestro, Wanderer |
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Gigantic Bow [1]
Class: Bow Position: Weapon Weight: 300 Requires Level: 130 Usable By: Ranger |
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Bow Of Storm [1]
Class: Bow Position: Weapon Weight: 150 Requires Level: 130 Usable By: 3rd Archer Classes |
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Harden Breastplate [1]
Class: Armor Position: Armor Weight: 150 Requires Level: 130 Usable By: 3rd Classes |
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Frozen Breastplate [1]
Class: Armor Position: Armor Weight: 150 Requires Level: 130 Usable By: 3rd Classes |
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Ukulele Of Newoz [2]
Class: Musical Instrument Position: Weapon Weight: 100 Requires Level: 130 Usable By: Maestro |
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Hero Ring Of Newoz [1]
Class: Accessory Position: Accessory Weight: 10 Requires Level: 130 Usable By: Maestro |
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Floral Mic Of Aigu [2]
Class: Whip Position: Weapon Weight: 100 Requires Level: 130 Usable By: Wanderer |
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Floral Bracelet Of Aigu [1]
Class: Accessory Position: Accessory Weight: 10 Requires Level: 130 Usable By: Wanderer |
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Contabass [2]
Class: Musical Instrument Position: Weapon Weight: 25 Requires Level: 130 Usable By: Maestro |
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Gymnastics Ribbon [2]
Class: Whip Position: Weapon Weight: 30 Requires Level: 130 Usable By: Wanderer |
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🎲 Random Enchant Items
Gigantic Bow [1] / Bow Of Storm [1] / Ukulele Of Newoz [2] / Floral Mic Of Aigu [2] / Floral Bracelet Of Aigu [1] / Contabass [2]
🔹 Slot 1
| Chance | Effect |
|---|---|
| 9% | Damage to Shadow Enemies +(1 – 20)% |
| 9% | Damage to Fire Enemies +(1 – 20)% |
| 9% | Damage to Earth Enemies +(1 – 20)% |
| 9% | Damage to Neutral Enemies +(1 – 20)% |
| 9% | Damage to Poison Enemies +(1 – 20)% |
| 9% | Damage to Holy Enemies +(1 – 20)% |
| 9% | Damage to Ghost Enemies +(1 – 20)% |
| 9% | Damage to Undead Enemies +(1 – 20)% |
| 9% | Damage to Water Enemies +(1 – 20)% |
| 9% | Damage to Wind Enemies +(1 – 20)% |
| 2% | Recovers 100% of damage lost from size penalties |
| 4% | Atk + (1 – 5)% |
| 1% | Atk + (6 – 10)% |
| 3% | Destruction chance removed |
🔹 Slot 2
| Chance | Effect |
|---|---|
| 1% | Damage to Boss Enemies +(1 – 20)% |
| 1% | Damage to Normal Enemies +(1 – 20)% |
| 1% | Bypass (1 – 30)% DEF on Boss |
| 1% | Bypass (1 – 30)% DEF on Normal |
| 5% | Damage to Angel / Brute / Dragon / Fish / Insect / Formless / Plant / Undead Race +(1 – 20)% |
| 4% | Damage to Demon / Demi-Human +(1 – 20)% |
| 5% | Bypass DEF (Angel / Brute / Dragon / Fish / Insect / Formless / Plant / Undead) |
| 4% | Bypass DEF (Demon / Demi-Human) |
🔹 Slot 3
| Chance | Effect |
|---|---|
| 10% | Critical Damage +(1 – 20)% |
| 4% | Long-Ranged Damage +(1 – 15)% |
| 1% | Long-Ranged Damage +(16 – 20)% |
| 4% | Agi + (1 – 10) |
| 20% | Atk + (10 – 50) |
| 10% | Crit + (1 – 15) |
| 25% | Dex + (1 – 10) |
| 25% | Luk + (1 – 10) |
| 1% | Aspd + (1 – 5) |
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