
Old Glast Heim (Advanced Mode)
This dungeon features a story mode where players travel back in time to Old Glast Heim to explore and uncover the mysteries behind its downfall.
The dungeon is filled with extremely dangerous missions and highly valuable rewards.
This time, Old Glast Heim returns with a new challenge in Advanced Mode!
Requirements to Enter Advanced Old Glast Heim
– Must have completed Normal Old Glast Heim
– Level = 100+
– Number of dungeon entries = Union / 100 e.g. 1000/ 100 = 10 per week
– Reset every Monday at 00:01
How to Enter and Clear Advanced Old Glast Heim
1. Create the Memorial Dungeon Entrance
Travel to Glast Heim at:
glast_01 (180, 283)
Talk to NPC Another Hugins to create the Memorial Dungeon entrance.
After creation, talk to the same NPC again to enter the dungeon.
2. Start the Event Inside the Memorial Dungeon
After entering the Memorial Dungeon map, walk to the center area.
Talk to Varmundt to begin the event.
Then walk a bit further to trigger a story dialogue between:
Heinrich, Varmundt, and Himelmez
After the dialogue between Heinrich and Bramund ends, several:
Abysmal Knight and Khalitzburg monsters will spawn.
Players may choose to defeat them or skip them
(Heinrich will deal with them later if left alive)
3. Clear the Left Side Area
After the dialogue between Heinrich and Himelmez ends
Use the warp to go to the left side of the map.
Defeat all monsters in the area until a system message appears.
Then find and talk to NPC Altar Boy Domun to proceed.
4. Clear the Right Side Area
Return to the main hall and use the warp to go to the right side.
Defeat all monsters in this room as well.
When cleared, the system will instruct you to meet:
NPC Holgren the Destroyer
Location: gl_k (291, 145)
Afterward, a system message will announce that the warp gate in the
northwest area of the map has been activated.
5. First Boss Corrupted Root
Enter the next area and defeat all monsters in the room.
Enemies here will be slightly stronger than before.
After clearing, the system will instruct you to go to the
upper-center area of the map to face the first boss:
Corrupted Root
After defeating the boss, talk to Vramundt to receive rewards for the first boss.
6. Ruin Knight
Proceed through the warp.
A dialogue between Heinrich and Vramundt will occur.
After the dialogue ends, the central warp gate will activate.
Use the left warp.
Defeat all monsters, including Mini Boss enemies.
After clearing, a system message will announce that:
1st Ruin Knight has appeared.
Find and defeat the Ruin Knight.
7. Corrupted Guardman
Return to the main hall.
Use the right warp.
This room follows the same mechanics as the previous one.
Defeat all monsters until the system announces that:
Corrupted Guardman has appeared.
Find and defeat Corrupted Guardman.
8. Final Boss Amdarais
The final step is to face the MVP Boss:
Amdarais
Amdarais has significantly higher HP compared to Normal Mode.

After defeating Amdarais, talk to Hugins to receive:
Corrupted Red Spell
This marks the completion of Advance Old Glast Heim.
Secret Treasure Room (Bonus Reward)
After defeating the final boss, don’t forget to visit the Secret Treasure Room.
It can be accessed from the far right corner of the map.
Interact with the Fountain inside the room.
You will be warped to the Treasure Room.
Then talk to the Stone Altar to randomly receive special bonus items.
How to Enchant Temporal Boots [1] and Adv Temporal Boots [1]
Enchanting is only available for Temporal Boots that already have a slot.
Travel to Glast Heim:
glast_01 (212, 273)
Talk to NPC Dark Magician.
Temporal Boots can be enchanted up to 4 slots.
Each enchant attempt has a chance of failure.
⚠️ If Enchant Fails
The item will be broken (red hammer)
Upgrade level will not decrease
The item will not be destroyed
How to Upgrade
Bring Temporal Stat Boots [1] +9
along with all required materials and the specified amount of Zeny
to the NPC in charge of upgrades.
Once the process is completed,
the NPC will exchange your boots for:
Adv Temporal Stat Boots [1]
replacing your original pair.
Important Notes
– 100% success rate
– After the exchange, the item’s upgrade level will be reset
– Any cards installed in Temporal Stat Boots [1] will be removed immediately
– Temporal Stat Boots [1] with options (Stone) cannot be upgraded
| Level | Mats |
| 1 | Contaminated Magic 1 ea Coagulated Spell 3 ea Adamantine Blessing 20 ea 100,000 zeny |
| 2 | Contaminated Magic 2 ea Coagulated Spell 10 ea Adamantine Blessing 50 ea 200,000 zeny |
| 3 | Contaminated Magic 4 ea Coagulated Spell 20 ea Adamantine Blessing 100 ea 400,000 zeny |
| 4 | Contaminated Magic 7 ea Coagulated Spell 40 ea Adamantine Blessing 150 ea 600,000 zeny |
| Final Slot | Contaminated Magic 10 ea Coagulated Spell 50 ea Adamantine Blessing 200 ea 1,000,000 zeny |

Boot Upgrade Result Table
| Temporal Boots [1] (+9) | Adv Temporal Boots [1] |
|---|---|
| Temporal Agi Boots [1] | Adv Temporal Agi Boots [1] |
| Temporal Dex Boots [1] | Adv Temporal Dex Boots [1] |
| Temporal Int Boots [1] | Adv Temporal Int Boots [1] |
| Temporal Luk Boots [1] | Adv Temporal Luk Boots [1] |
| Temporal Str Boots [1] | Adv Temporal Str Boots [1] |
| Temporal Vit Boots [1] | Adv Temporal Vit Boots [1] |
Additional Notes
– Only Stat Boots are eligible
– Upgrade level must be +9 only
– Must have 1 slot [1]
– After upgrading, the original boots will be replaced immediately
– Exchange for White Knight Card and Khalitzburg Knight Card has been disabled (They are now adjusted to drop from monsters instead)
White Knight Card Drop from
– Corrupted Steward
– Grand Chamberlain in pain
– Corrupted Palace Guard
– Corrupted Abysmal Knight
Khalitzburg Knight Card Drop from
– Corrupted Monk
– Wandering Archer
– Suffering Khalitzburg
Items Highlight



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