Ragnarok Online Landverse Battle Pass Season 8 Blossom Bloom Equipment

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Equipment Battle Pass Details

1. Players will receive White Boots [1] upon reaching Battle Pass Premium Level 5.

2. Players can upgrade White Boots [1] into Boots of Heaven (Magic) [1] or Boots of Heaven (Physical) [1] at Battle Pass Premium Level 10 using 10 Ori, 10 Elu, and 1,000,000 Zeny with a 100% success rate.

3. Upgrading Boots of Heaven (Magic) [1] or Boots of Heaven (Physical) [1] will require more Adamantine than usual through the Battle Pass Smith NPC.

4. Refining the two cloaks will also require more Adamantine and Zeny due to the fact that these items will never break or be lost.

5. Adding options to the cloaks will require special option stones called Ancient Stone, which can only be obtained through Battle Pass activities.

6. For upgrading to +7, players must reach Battle Pass Premium Level 20, and for +9, players must reach Level 30. To select all options, only those with Battle Pass Premium Level 50 can choose all three options.

7. Options can be added to Boots of Heaven across three slots using Ancient Stones from the Battle Pass Shop (1, 2, and 3 stones, respectively), Adamantine Blessing, and 350,000 Zeny per attempt. Every time you apply options, there is a chance that all previously added options will disappear.

For example, if Option 1 is applied but Option 2 fails, you will need to reapply Option 1 again. To reset the options, you will need 1 Silvervine and 150,000 Zeny.


NPC Battle Pass Smith (Location: Izlude 140,222)

When interacting with NPC Battle Pass Smith (Location: Izlude 140,222), the following options will be available:

  • Unlock the full potential of White Boots [1] for better performance.
  • Upgrade Boots of Heaven (Magic) [1].
  • Add options to Boots of Heaven (Physical) [1].
  • Reset options for Boots of Heaven.

Items Required for Optioning:

– Slot 1: 1 Ancient Stone, 30 Adamantine Blessing, and 350,000 Zeny
– Slot 2: 2 Ancient Stones, 40 Adamantine Blessing, and 350,000 Zeny
– Slot 3: 3 Ancient Stones, 50 Adamantine Blessing, and 350,000 Zeny


🚨Please Note!

– Battle Pass Premium equipment will never be lost or break.
– Item upgrades must be done through the Battle Pass Smith NPC.
– Stones for option enhancement are only obtainable through Battle Pass events and can be traded with other players.
Additionally, players can purchase WHITE SHIRT [1] or WHITE BOOTS [1] from the Battle Pass Shop.


Pool Option Equipment Slot 1

For Enchant slot 1 you need 1 Ancient Stone and 30 adamantine blessing and 350,000 zeny

Slot 1
Pool Option Enchant Stone Random
Slot 1 (Equipment +5 can be specified)
Str
random Str 1 , 2 , 3
Agi
random Agi 1 , 2 , 3
Vit
random Vit 1 , 2 , 3
Int
random Int 1 , 2 , 3
Dex
random Dex 1 , 2 , 3
Luk
random Luk 1 , 2 , 3
Str Status random
Str1 Str+1
Str2 Str+2
Str3 Str+3
Int Status random
Int1 Int+1
Int2 Int+2
Int3 Int+3
Vit Status random
Vit1 Vit1
Vit2 Vit2
Vit3 Vit3
Agi Status random
Agi1 Agi1
Agi2 Agi2
Agi3 Agi3
Dex Status random
Dex1 Dex1
Dex2 Dex2
Dex3 Dex3
Luk Status random
Luk1 Luk1
Luk2 Luk2
Luk3 Luk3

 

Pool Option Equipment Slot 2

For Enchant slot 2 you need 2 Ancient Stone and 40 adamantine blessing and 350,000 zeny

Slot 2
Pool Option Enchant Stone Random
Equipment +7 and above can be enhanced with options. At BPLV.50, you can select the options you want to enhance.
DEF
random DEF 3 , 6 , 9
MDEF
random MDEF 4 , 5 , 6
HP
random HP 100 , 200 , 300
SP
random SP 25 , 50 , 75
DEF random
DEF+3 random DEF+3
DEF+6 random DEF+6
DEF+9 random DEF+9
MDEF random
MDEF+4
random MDEF+4
MDEF+5
random MDEF+5
MDEF+6
random MDEF+6
HP random
HP+100 random HP+100
HP+200 random HP+200
HP+300 random HP+300
SP random
SP+25 random SP+25
SP+50 random SP+50
SP+75 random SP+75

 

Pool Option Equipment Slot 3

For Enchant slot 3 you need 3 Ancient Stone and 50 adamantine blessing and 350,000 zeny
At +10 Equipment can select All option slot.

Slot 3
Pool Option Enchant Stone Random
Equipment +9 and above can be upgraded with options.
BPLV.50 allows you to select the desired option to upgrade.
Fighting Spirit Random status ATK + 6, HIT + 2 // ATK + 9, HIT + 3 // ATK + 12, HIT + 4
Sharp Random status Critical + 6, HIT + 2 // Critical + 9, HIT + 3 // Critical + 12, HIT + 4
Expert Archer Random status Ranged attacks +2% // Ranged attacks +4% // Ranged attacks +6%
Spell Random status MATK + 6, Casting time -4% // MATK + 9, Casting time -6% // MATK + 12, Casting time -8%
Attack Delay Random status ASPD +4% // ASPD +6% // ASPD +8%
Special Random status ATK +3% // MATK +3% // Critical Damage +4%, CRI +1 // SP Consumption -6% // MHP +4% // MSP +3%
Physical
Fighting Spirit 1Lv ATK + 6, HIT + 2
Fighting Spirit 2Lv ATK + 9, HIT + 3
Fighting Spirit 3Lv ATK + 12, HIT + 4
Critical
Sharp 1Lv CRI + 6, HIT + 2
Sharp 2Lv CRI + 9, HIT + 3
Sharp 3Lv CRI + 12, HIT + 4
Ranged
Expert Archer 1Lv Random status Ranged attacks +2%
Expert Archer 2Lv Random status Ranged attacks +4%
Expert Archer 3Lv Random status Ranged attacks +6%
Magic
Spell 1Lv MATK + 6, Casting time -4%
Spell 2Lv MATK + 9, Casting time -6%
Spell 3Lv MATK + 12, Casting time -8%
Attack Delay
Attack Delay 1 ASPD +4%
Attack Delay 2 ASPD +6%
Attack Delay 3 ASPD +8%
Special
ATK + 3% ATK +3%
MATK + 3% MATK +3%
Fatal 1 Critical Damage +4%, CRI +1
Saving Level 3 SP Consumption -6%
MHP+4% MHP +4%
MSP+3% MSP +3%
Cranial 1Lv Damage reduction from Demi-humans -5%


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